‘MUST KNOW’ DRIVING RULES… OR ELSE!
Knowing your rules is really important. In karting we have 2 rule books for each series… a TECHNICAL regulations rulebook which determines what you can and can’t do with the setup of your kart chassis and engine, and then we have the SPORTING Regulations rulebook which determine what you as a driver should and shouldn’t do both on and off the track (and this also includes rules on how your team members and family must also conduct themselves on race day).
SPORTING Regulation Rulebooks are lengthy and can be found on your governing body’s website. It is worthwhile you and your family reading through all of them and understand them. This will not only help to keep your nose ‘squeaky clean’ on race day, but also arm you with the knowledge to be able to see when your competitors are misbehaving. Knowing, following and abiding by the rules is also extremely important in keeping all competitors, marshalls and spectators safe.
Officials often spot people breaking the rules, but they are busy people and don’t get it right all of the time which is when sometimes you have to take it into your own hands and submit an ‘Observation Report’ or a ‘Protest’ to the stewards for their review (see Protests and Appeals section). These cost you money so you need to be very sure of your rules and what particular rule-break you are accusing someone of. If someone has broken the rules on track, this could be the difference between you taking a last place or a win. Also remember the same applies both ways, a competitor can also Protest you on your behaviour, so knowing your rules properly when you stand in front of the stewards either accusing someone or defending yourself is vital.
Bottom line, make sure to know the key things below that all have PENALTIES attached to them but also ensure fair and safe racing. They are straight forward and the stewards will use these examples to determine who is at fault. Read them, understand them and beware. Dont throw away valuable points that you have worked hard to get. The below penalties are taken from the MSA National Karting Regs for 2023, they may vary for your series and are updated regularly. You will see that some penalties are based on the fact that the offender did not gain an advantage so may be less (but still applicable). When an offence occurs and an advantage is gained by the driver, then clearly the penalties will usually be more harsh.
FORMATION LAP (WARMUP) + START
Be very clear that this is simply a FORMATION Lap in order to go from the pit lane out onto the circuit safely and get into your grid position ready for your ‘lights-out’ rolling start in the correct qualifying order. It is NOT a ‘warm-up’ lap for you to race around at race pace, that would be very dangerous. Halfway through the FORMATION lap the lead kart (pole sitter) will slow right down to enable everyone to bunch up and get into their correct grid position. The bunched up kart pack will then proceed slowly around towards the start line. The pole sitter determines the speed of the pack towards the start line so be aware.
IMPORTANT:
IN POSITION: You must be in your correct grid position by the time you reach the RED LINE which will be approximately 80m from the start line (just past Pit bend at Killarney). If you are not, you start from the back. Before then you must safely get to your qualifying position and slot into the slow moving formation pack ready to start as early as possible.
CONSTANT SPEED: If you are the polesitter you dictate the pace of the pack. From the same RED line you must maintain a constant (not accelerating) speed until the Start Lights go out (or the Start flag is waved). That is the same for the rest of the pack following as you cannot overtake or better your position until the Start Lights go out. When the lights go out, you can then overtake and move from your grid positions and race.
BEWARE: Keep alert on the formation lap, the leading kart may stop very quickly to start the formation, be ready to brake safely. Always keep an eye on the Marshals and especially the Start Marshall (near the finish line). They may require you to do another formation lap instead of starting the race, so be ready! If all looks good, wait for the lights to go out and go and win the race!
FALSE START: If someone misbehaves at the start that would badly affect the race, they may call it a ‘false start’ and want you all to do it all again. You will see multiple flags waving and all drivers must immediately put their hands up to indicate that they are slowing down (which you always should when slowing down when not racing and also when you enter the pits) and then treat this lap as another formation lap. Reform into your qualifying position way before the RED line and go and start the race again.
LEAVE A KART SPACE IF…. If the kart in front of you has not made it to the grid or into their space on the grid before the RED line…. you MUST pretend that they are there and leave a kart ‘space’ in front of you until the Start Lights go out. If you pull up and take their empty ‘slot’ then you have effectively moved your self up two positions which is illegal and you will get a harsh penalty after the race.
TRAMLINES: Whatever you do, always stay in the middle of the ‘Tramlines’ which start on the straight after the RED line towards the Start line (The two thick white lines on your side of the track) until the Start Lights go out or the Start Flag is waved. Do not touch the lines with your wheels at all and stay in a straight line in the middle of them. When the starter says GO…. then you can race race race and move where you like.
while racing
Driver conduct and when and how you overtake and behave on circuit is governed by a lot of commons sense, however there are strict non-negotiable rules that make it very easy for the Stewards to give you or your opponent a penalty. Make sure you know what you are allowed to do and when you are allowed to do it. This is very important when you are racing close to opponents, overtaking, defending and approaching corners where a lot of overtaking can take place.
Knowing when it is your ‘racing line’ and also when to give up (concede) a corner to your opponent is very important. A single incident in a corner can leave you with harsh penalties putting you at the back of the results if you are not careful and you need to know when you have the right to a corner. Rules aside, knowing when to allow a faster approaching kart (or perhaps an over ambitious driver) through on a corner and then tuck in and get past again on the next straight are good things to understand and come with experience. Also, just because you know the rules doesn’t mean that your opponent does. Your opponent getting a penalty when you are nose deep in the tyres after he pushed you off will not help your result as you will be last regardless! Be aware of your surroundings (and nearby karts) at all times. Race with your head and always expect the unexpected and always leave room.